Creative Writing Industry

Creative Writing Industry-58
Sometimes you’ll need to sacrifice your best ideas in service of the larger goal.You must also have the fortitude and constitution to work, and re-work, and re-re-work your writing to suit the evolving nature of the game.I get some of my best story, character, and line ideas from designers, artists, and animators…

Sometimes you’ll need to sacrifice your best ideas in service of the larger goal.You must also have the fortitude and constitution to work, and re-work, and re-re-work your writing to suit the evolving nature of the game.I get some of my best story, character, and line ideas from designers, artists, and animators…

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In the early, conception phase of a new game I spend most of my time reading, researching, taking notes, and discussing my findings with the game- and mission-designers.

We use this time to figure out what sort of game we’re making, how much writing it needs (narrative and incidental) and how we are going to tell our story and communicate our ideas.

The radically collaborative nature of making a game is often hard for people to grasp from the outside.

Good ideas come from everywhere, and everyone on the team must be receptive and open to them if they want the game to succeed.

For one, I was already a writer, with a few published short stories to my name.

Two, I had some design experience, and enough coding experience that programmers didn’t frighten me.

In the production phase of the project, I am writing furiously while working with mission designers on a daily basis to make sure my ideas fuse perfectly with theirs.

I also work directly with the cinematics department, rehearsing with the actors and brainstorming with the directors — but this is fairly unique to the heavily narrative-driven franchise I write for.

Understanding their unique approaches to literature will improve the quality of your writing while getting you in the habit of thinking outside the box. But narrative-driven games make up only a fraction of the total types of games found in the wild.

Also, take some coding or digital art classes in university.

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